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Contents of /nfo/perl/scripts/fluscate/bin/fluscate.pl

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Revision 1.4 - (show annotations)
Mon Jul 26 13:51:54 2004 UTC (19 years, 11 months ago) by joko
Branch: MAIN
Changes since 1.3: +54 -1 lines
File MIME type: text/plain
updated pod

1 #!/usr/bin/perl
2
3 # fluscate.pl 0.03 - The Flash Obfuscator
4
5 # $Id: fluscate.pl,v 1.3 2004/07/23 12:56:07 joko Exp $
6 # $Log: fluscate.pl,v $
7 # Revision 1.3 2004/07/23 12:56:07 joko
8 # updated pod
9 #
10 # Revision 1.2 2004/07/23 12:24:52 joko
11 # pod
12 #
13 # Revision 1.1 2004/07/23 12:13:14 joko
14 # initial commit
15 #
16
17 =pod
18
19 This software is Copyright (C) 2004 Andreas Motl
20 Ideas and future AppleScript integration by Holger Marseille.
21
22 This program is free software; you can redistribute it and/or
23 modify it under the terms of the GNU General Public License
24 as published by the Free Software Foundation; either version 2
25 of the License, or (at your option) any later version.
26
27 This program is distributed in the hope that it will be useful,
28 but WITHOUT ANY WARRANTY; without even the implied warranty of
29 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 GNU General Public License for more details.
31
32 You should have received a copy of the GNU General Public License
33 along with this program; if not, write to the Free Software
34 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
35
36 =cut
37
38
39 =pod
40
41 =head1 Features
42
43
44 =head2 Obfuscation
45
46 See ASO Pro: http://www.genable.com/aso/preview.html
47
48
49 =head2 Functions
50
51 fluscate handles two different styles of function declarations:
52
53 1. "Normal" ones
54 function mp3Player ('arg1', 'arg2')
55
56 2. There may be "stacked" function declarations
57 push 'mp3Player'
58 function ()
59
60
61 =head1 Dependencies
62
63 "flasm" is required to disassemble swf files, see http://www.nowrap.de/flasm.html
64 ACKs go to Igor Kogan.
65
66
67 =head1 Usage
68
69 =head2 win32
70
71 #> flasm.exe -d puzzle.swf > puzzle.flm
72 #> cat puzzle.flm | perl fluscate.pl > puzzle_fusc.flm
73 #> flasm.exe -a puzzle_fusc.flm
74
75 =head2 *nix
76
77 #> ./flasm -d puzzle.swf > puzzle.flm
78 #> cat puzzle.flm | ./fluscate.pl > puzzle_fusc.flm
79 #> ./flasm -a puzzle_fusc.flm
80
81
82 =head1 Development
83
84 =head2 Todo
85
86 - provide list of flash event handler names to exclude from symbol replacement
87
88 =head2 Wishlist
89
90 - komplexere verschlüsselung als "-1, -2 ..." z-b nicht in der numerischen reihenfolge sondern nach
91 zufallsprinip (-21,-3,-89)? (->random)
92 - evtl. constants nach abfrage ersetzen ? leider sehr aufwendig, bei vielen constants (->ask)
93 - rausgeben des arrays mit den "neuen" werten um evtl die obfuscation rückgängig zu machen (->undo)
94 - " push 0
95 ls:
96 dup
97 trace
98 branchIfTrue ls"
99 ... after each "constants" declaration (->pollute)
100 - what about other symbols beside "function"s? (e.g. variables) (->mode)
101
102 =head2 Notes
103
104 - no function may be called "Initialize", rename it to (e.g.) "Initialize2", reassembling will not work otherwise
105 (doesn't matter when obfuscating since function names will be replaced of course)
106 - function names seem to be/work case insensitive (shuffle <-> Shuffle)
107 - successfully tested with http://download.macromedia.com/pub/flash/showme/win/puzzle.zip
108 - make sure -1, -2, -3, .... gets replaced with '-1', '-2', '-3', ...
109 - there are multiple caller lines: callFunction, callMethod; do we have to take special care to methods?
110 - "getMember" and "getVariable" also do function calls!
111 - there are reserved function names which must not be replaced! (-> event handlers, e.g. "onPress")
112
113
114 =head1 Links
115
116 =head2 ActionScript Decompilers / Disassemblers
117
118 Flasm:
119 http://www.nowrap.de/flasm.html
120 http://www.opaque.net/~dave/flasm/
121 Flare: http://www.nowrap.de/flare.html
122 Sothink SWF Decompiler: http://www.srctec.com/flashdecompiler/
123 Imperator FLA: http://www.ave-imperator.com/
124 SWF Decompiler: http://www.19.5degs.com/swfdecompiler.php
125 Gordon: http://www.futurecandy.com/
126
127 =head2 ActionScript Editors & Co.
128
129 URL Action Editor and Actionscript Viewer:
130 http://www.buraks.com/
131 http://voisen.org/archives/2003/02/uae_303_and_asv_309.php
132 SE|PY ActionScript Editor: http://www.sephiroth.it/python/sepy.php
133
134 =head2 Obfuscators
135
136 ASO Pro (ActionScript Obfuscator Pro): http://www.genable.com/aso/preview.html
137 SWOB (swf obfuscator): http://home.byu.net/jtb64/Swob.htm
138 OBFU - A Flash Actionscript obfuscator: http://opaque.net/~dave/obfu/
139
140 =head2 Misc
141
142 ActionScript Protection:
143 http://www.as-protect.com/
144 http://www.quasimondo.com/archives/000377.php
145 Developer's SWF Guardian: http://anyrd.anyorganization.com/
146 Password Busting / SWF Protections: http://www.searchlores.org/cinix_fla.htm
147
148 =head2 Off-Topic
149
150 XPath for Actionscript and other stuff: http://www.xfactorstudio.com/Actionscript/
151 SerializerClass: http://sourceforge.net/projects/serializerclass/
152 AMF::Perl - Flash Remoting in Perl and Python - using Flash Remoting protocol (AMF):
153 http://simonf.com/amfperl/
154 PEAR::SWF - Read and write SWF head tag: http://www.sephiroth.it/test/php/SWF/
155 AMFPHP - Flash Remoting for PHP: http://www.amfphp.org/
156
157 =cut
158
159
160 use strict;
161 use warnings;
162
163 my $regex = {
164 'function' => 'function(?:2|)\s(.+?)\s\(.*?\)',
165 'constants' => 'constants',
166 'call' => '(?:callFunction|callMethod|getMember|getVariable)',
167 'function_stacked' => 'function(?:2|)\s\s\(.*?\)',
168 'push' => 'push\s\'(.+?)\'',
169 };
170 my @symbols_events = qw( onPress onReleaseOutside onRelease onMouseDown onEnterFrame );
171 my @symbols;
172
173 # 1. read flasm code from STDIN
174 my @lines = <STDIN>;
175
176 my $counter = 0;
177 foreach (@lines) {
178
179 # trim newlines
180 #chomp;
181 my $symbol;
182
183 # check for all "function" / "function2" symbols and ...
184 if (m/$regex->{function}/) {
185 # ... remember them
186 $symbol = $1;
187
188
189 } elsif (m/$regex->{function_stacked}/) {
190 if ($lines[$counter - 1] =~ m/$regex->{push}/) {
191 $symbol = $1;
192 }
193 }
194
195 if ($symbol and not grep(/$symbol/, @symbols_events)) {
196 push @symbols, $symbol;
197 }
198
199 $counter++;
200
201 }
202
203 #print join("\n", @symbols); exit;
204
205 # 2. step through all symbols found and replace them
206 my $symbol_counter = -1;
207 foreach my $symbol (@symbols) {
208 my $line_counter = 0;
209 foreach (@lines) {
210
211 # function declarations; single quotes might not be there!
212 if (m/$regex->{function}/) {
213 s/'*$symbol'*/'$symbol_counter'/i;
214
215 # "constants"-line at begin of each block; single quotes should already be there
216 } elsif (m/$regex->{constants}/) {
217 s/'$symbol'/'$symbol_counter'/i;
218
219 # function calls; replace inside predecessor line of calling-lines
220 } elsif (m/$regex->{call}/) {
221 $lines[$line_counter - 1] =~ s/'$symbol'/'$symbol_counter'/i;
222
223 # function declarations; name of function is pushed on stack one line before!
224 } elsif (m/$regex->{function_stacked}/) {
225 $lines[$line_counter - 1] =~ s/'$symbol'/'$symbol_counter'/i;
226 }
227
228 $line_counter++;
229
230 }
231 $symbol_counter--;
232 }
233
234 # write all stuff to STDOUT
235 print STDOUT @lines;

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