| 1 |
cvsrabit |
1.1 |
VERSION 5.00 |
| 2 |
|
|
Begin VB.Form Form_D3D |
| 3 |
|
|
BorderStyle = 5 'Sizable ToolWindow |
| 4 |
|
|
Caption = "RRR" |
| 5 |
|
|
ClientHeight = 7200 |
| 6 |
|
|
ClientLeft = 60 |
| 7 |
|
|
ClientTop = 345 |
| 8 |
|
|
ClientWidth = 9600 |
| 9 |
|
|
ClipControls = 0 'False |
| 10 |
|
|
FillStyle = 0 'Solid |
| 11 |
|
|
BeginProperty Font |
| 12 |
|
|
Name = "Terminal" |
| 13 |
|
|
Size = 6 |
| 14 |
|
|
Charset = 255 |
| 15 |
|
|
Weight = 700 |
| 16 |
|
|
Underline = 0 'False |
| 17 |
|
|
Italic = 0 'False |
| 18 |
|
|
Strikethrough = 0 'False |
| 19 |
|
|
EndProperty |
| 20 |
|
|
KeyPreview = -1 'True |
| 21 |
|
|
MinButton = 0 'False |
| 22 |
|
|
ScaleHeight = 480 |
| 23 |
|
|
ScaleMode = 3 'Pixel |
| 24 |
|
|
ScaleWidth = 640 |
| 25 |
|
|
ShowInTaskbar = 0 'False |
| 26 |
|
|
StartUpPosition = 3 'Windows Default |
| 27 |
|
|
Begin VB.PictureBox Picture_TrackMap |
| 28 |
|
|
Appearance = 0 'Flat |
| 29 |
|
|
AutoSize = -1 'True |
| 30 |
|
|
BackColor = &H80000005& |
| 31 |
|
|
BorderStyle = 0 'None |
| 32 |
|
|
ClipControls = 0 'False |
| 33 |
|
|
FillStyle = 0 'Solid |
| 34 |
|
|
ForeColor = &H80000008& |
| 35 |
|
|
Height = 6000 |
| 36 |
|
|
Left = 0 |
| 37 |
|
|
ScaleHeight = 400 |
| 38 |
|
|
ScaleMode = 3 'Pixel |
| 39 |
|
|
ScaleWidth = 400 |
| 40 |
|
|
TabIndex = 0 |
| 41 |
|
|
Top = 0 |
| 42 |
|
|
Visible = 0 'False |
| 43 |
|
|
Width = 6000 |
| 44 |
|
|
End |
| 45 |
|
|
End |
| 46 |
|
|
Attribute VB_Name = "Form_D3D" |
| 47 |
|
|
Attribute VB_GlobalNameSpace = False |
| 48 |
|
|
Attribute VB_Creatable = False |
| 49 |
|
|
Attribute VB_PredeclaredId = True |
| 50 |
|
|
Attribute VB_Exposed = False |
| 51 |
|
|
Option Explicit |
| 52 |
|
|
' |
| 53 |
|
|
|
| 54 |
|
|
Public Function Initialise() As Boolean |
| 55 |
|
|
|
| 56 |
|
|
Dim lAdapter As Long |
| 57 |
|
|
Dim lD3DCreateFlags As CONST_D3DCREATEFLAGS |
| 58 |
|
|
|
| 59 |
|
|
Dim fcDevCaps As D3DCAPS8 |
| 60 |
|
|
|
| 61 |
|
|
Dim matProjection As D3DMATRIX |
| 62 |
|
|
|
| 63 |
|
|
lAdapter = D3DADAPTER_DEFAULT |
| 64 |
|
|
|
| 65 |
|
|
On Error GoTo ErrHandler |
| 66 |
|
|
|
| 67 |
|
|
ConPrint Const_strConsoleBlockTitlePre + "testing device features:" + Const_strConsoleBlockTitlePost |
| 68 |
|
|
ConPrint " " & clSystem.D3D8.GetAdapterCount & " display adapter(s) found.[brk][brk]" |
| 69 |
|
|
|
| 70 |
|
|
With tpD3DPresentParameters |
| 71 |
|
|
|
| 72 |
|
|
If Form_Start.Check_Windowed.Value = 1 Then |
| 73 |
|
|
|
| 74 |
|
|
clSystem.D3D8.GetAdapterDisplayMode lAdapter, tpUsedDispMode |
| 75 |
|
|
|
| 76 |
|
|
.BackBufferCount = 1 |
| 77 |
|
|
.BackBufferFormat = tpUsedDispMode.Format |
| 78 |
|
|
|
| 79 |
|
|
.Windowed = 1 |
| 80 |
|
|
|
| 81 |
|
|
Else |
| 82 |
|
|
|
| 83 |
|
|
clSystem.D3D8.EnumAdapterModes 0, Form_Start.Combo_RefreshRate.ItemData(Form_Start.Combo_RefreshRate.ListIndex), tpUsedDispMode |
| 84 |
|
|
|
| 85 |
|
|
.BackBufferCount = 1 |
| 86 |
|
|
.BackBufferFormat = tpUsedDispMode.Format |
| 87 |
|
|
.BackBufferWidth = tpUsedDispMode.Width |
| 88 |
|
|
.BackBufferHeight = tpUsedDispMode.Height |
| 89 |
|
|
.FullScreen_RefreshRateInHz = tpUsedDispMode.RefreshRate |
| 90 |
|
|
' .FullScreen_PresentationInterval = 0 |
| 91 |
|
|
|
| 92 |
|
|
End If |
| 93 |
|
|
|
| 94 |
|
|
.hDeviceWindow = Form_D3D.hWnd |
| 95 |
|
|
|
| 96 |
|
|
.AutoDepthStencilFormat = D3DFMT_D16 |
| 97 |
|
|
.EnableAutoDepthStencil = 1 |
| 98 |
|
|
|
| 99 |
|
|
' .SwapEffect = D3DSWAPEFFECT_FLIP |
| 100 |
|
|
|
| 101 |
|
|
If Form_Start.Check_Antialias.Value = 1 Then |
| 102 |
|
|
|
| 103 |
|
|
.SwapEffect = D3DSWAPEFFECT_DISCARD |
| 104 |
|
|
|
| 105 |
|
|
If Form_Start.Option_MultisampleType2.Value = True Then |
| 106 |
|
|
|
| 107 |
|
|
If clSystem.D3D8.CheckDeviceMultiSampleType(lAdapter, D3DDEVTYPE_HAL, D3DFMT_R8G8B8, .Windowed, D3DMULTISAMPLE_2_SAMPLES) Then .MultiSampleType = D3DMULTISAMPLE_2_SAMPLES |
| 108 |
|
|
|
| 109 |
|
|
ElseIf Form_Start.Option_MultisampleType4.Value = True Then |
| 110 |
|
|
|
| 111 |
|
|
If clSystem.D3D8.CheckDeviceMultiSampleType(lAdapter, D3DDEVTYPE_HAL, D3DFMT_R8G8B8, .Windowed, D3DMULTISAMPLE_4_SAMPLES) Then .MultiSampleType = D3DMULTISAMPLE_4_SAMPLES |
| 112 |
|
|
|
| 113 |
|
|
End If |
| 114 |
|
|
|
| 115 |
|
|
Else |
| 116 |
|
|
|
| 117 |
|
|
.SwapEffect = D3DSWAPEFFECT_COPY '_VSYNC |
| 118 |
|
|
|
| 119 |
|
|
End If |
| 120 |
|
|
|
| 121 |
|
|
If .MultiSampleType > D3DMULTISAMPLE_NONE Then |
| 122 |
|
|
|
| 123 |
|
|
ConPrint " antialiasing type is [c02]" & .MultiSampleType & "x multisampling[c07].[brk]" |
| 124 |
|
|
|
| 125 |
|
|
Else |
| 126 |
|
|
|
| 127 |
|
|
ConPrint " antialiasing is [c12]deactivated[c07].[brk]" |
| 128 |
|
|
|
| 129 |
|
|
End If |
| 130 |
|
|
|
| 131 |
|
|
End With |
| 132 |
|
|
|
| 133 |
|
|
'############################ |
| 134 |
|
|
'## CHECK THE DEVICE CAPABILITIES ## |
| 135 |
|
|
'########################### |
| 136 |
|
|
|
| 137 |
|
|
On Local Error Resume Next |
| 138 |
|
|
|
| 139 |
|
|
clSystem.D3D8.GetDeviceCaps lAdapter, D3DDEVTYPE_HAL, fcDevCaps |
| 140 |
|
|
|
| 141 |
|
|
If Err.Number = D3DERR_INVALIDDEVICE Then |
| 142 |
|
|
|
| 143 |
|
|
'We couldn't get data from the hardware device - probably doesn't exist... |
| 144 |
|
|
clSystem.D3D8.GetDeviceCaps lAdapter, D3DDEVTYPE_REF, fcDevCaps |
| 145 |
|
|
Err.Clear ' Remove the error value.. |
| 146 |
|
|
|
| 147 |
|
|
End If |
| 148 |
|
|
|
| 149 |
|
|
ConPrint " hardware transform and lighting... " |
| 150 |
|
|
|
| 151 |
|
|
'...for Hardware vertex processing: |
| 152 |
|
|
If (fcDevCaps.DevCaps And D3DDEVCAPS_HWTRANSFORMANDLIGHT) Then |
| 153 |
|
|
|
| 154 |
|
|
lD3DCreateFlags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
| 155 |
|
|
ConPrint Const_strConsoleTextOK |
| 156 |
|
|
|
| 157 |
|
|
Else |
| 158 |
|
|
|
| 159 |
|
|
lD3DCreateFlags = D3DCREATE_SOFTWARE_VERTEXPROCESSING |
| 160 |
|
|
ConPrint Const_strConsoleTextFail |
| 161 |
|
|
|
| 162 |
|
|
End If |
| 163 |
|
|
|
| 164 |
|
|
ConPrint " pure device support... " |
| 165 |
|
|
|
| 166 |
|
|
'...for Pure Device processing: |
| 167 |
|
|
If (fcDevCaps.DevCaps And D3DDEVCAPS_PUREDEVICE) Then |
| 168 |
|
|
|
| 169 |
|
|
lD3DCreateFlags = lD3DCreateFlags Or D3DCREATE_PUREDEVICE |
| 170 |
|
|
ConPrint Const_strConsoleTextOK |
| 171 |
|
|
|
| 172 |
|
|
Else |
| 173 |
|
|
|
| 174 |
|
|
ConPrint Const_strConsoleTextFail |
| 175 |
|
|
|
| 176 |
|
|
End If |
| 177 |
|
|
|
| 178 |
|
|
Dim fcPRasterCapsFlags As CONST_D3DPRASTERCAPSFLAGS |
| 179 |
|
|
|
| 180 |
|
|
fcPRasterCapsFlags = fcDevCaps.RasterCaps |
| 181 |
|
|
|
| 182 |
|
|
ConPrint " colour dithering... " |
| 183 |
|
|
|
| 184 |
|
|
If (fcPRasterCapsFlags And D3DPRASTERCAPS_DITHER) Then ConPrint Const_strConsoleTextOK Else ConPrint Const_strConsoleTextFail |
| 185 |
|
|
|
| 186 |
|
|
fcPRasterCapsFlags = fcDevCaps.RasterCaps |
| 187 |
|
|
|
| 188 |
|
|
ConPrint " anisotropic filtering... " |
| 189 |
|
|
|
| 190 |
|
|
If (fcPRasterCapsFlags And D3DPRASTERCAPS_ANISOTROPY) Then ConPrint Const_strConsoleTextOK Else ConPrint Const_strConsoleTextFail |
| 191 |
|
|
|
| 192 |
|
|
ConPrint " edge antialiasing... " |
| 193 |
|
|
|
| 194 |
|
|
If (fcPRasterCapsFlags And D3DPRASTERCAPS_ANTIALIASEDGES) Then ConPrint Const_strConsoleTextOK Else ConPrint Const_strConsoleTextFail |
| 195 |
|
|
|
| 196 |
|
|
ConPrint " range-based fog... " |
| 197 |
|
|
|
| 198 |
|
|
If (fcPRasterCapsFlags And D3DPRASTERCAPS_FOGRANGE) Then ConPrint Const_strConsoleTextOK Else ConPrint Const_strConsoleTextFail |
| 199 |
|
|
|
| 200 |
|
|
' This line creates a device that uses a hardware device if possible; software vertex processing and uses the form as it's target |
| 201 |
|
|
Set clD3DDevice = clSystem.D3D8.CreateDevice(lAdapter, D3DDEVTYPE_HAL, Form_D3D.hWnd, lD3DCreateFlags, tpD3DPresentParameters) |
| 202 |
|
|
|
| 203 |
|
|
' Configure the rendering device |
| 204 |
|
|
clD3DDevice.SetVertexShader Const_lFVF_Vertex '//Tell it what type of vertex we are using |
| 205 |
|
|
clD3DDevice.SetRenderState D3DRS_LIGHTING, 1 '//Enable lighting. |
| 206 |
|
|
clD3DDevice.SetRenderState D3DRS_ZENABLE, 1 |
| 207 |
|
|
clD3DDevice.SetRenderState D3DRS_CULLMODE, D3DCULL_NONE |
| 208 |
|
|
|
| 209 |
|
|
If tpD3DPresentParameters.MultiSampleType > 0 Then clD3DDevice.SetRenderState D3DRS_MULTISAMPLE_ANTIALIAS, 1 |
| 210 |
|
|
|
| 211 |
|
|
' clD3DDevice.SetRenderState D3DRS_ALPHABLENDENABLE, 1 |
| 212 |
|
|
' clD3DDevice.SetRenderState D3DRS_RANGEFOGENABLE, 1 |
| 213 |
|
|
|
| 214 |
|
|
' clD3DDevice.SetRenderState D3DRS_DITHERENABLE, True |
| 215 |
|
|
' clD3DDevice.SetRenderState D3DRS_EDGEANTIALIAS, True |
| 216 |
|
|
' clD3DDevice.SetRenderState D3DRS_SPECULARENABLE, True |
| 217 |
|
|
' clD3DDevice.SetRenderState D3DRS_FOGENABLE, True |
| 218 |
|
|
|
| 219 |
|
|
'//configure the world matrices |
| 220 |
|
|
|
| 221 |
|
|
'//1. The World Matrix |
| 222 |
|
|
' D3DXMatrixIdentity matWorld |
| 223 |
|
|
clD3DDevice.SetTransform D3DTS_WORLD, tpMatIdentity 'commit this matrix to the device |
| 224 |
|
|
|
| 225 |
|
|
'//3. The projection Matrix |
| 226 |
|
|
D3DXMatrixPerspectiveFovLH matProjection, 0.3 * Const_sgPi, tpUsedDispMode.Height / tpUsedDispMode.Width, 0.1, 300 |
| 227 |
|
|
clD3DDevice.SetTransform D3DTS_PROJECTION, matProjection |
| 228 |
|
|
|
| 229 |
|
|
Initialise = True '//We succeeded |
| 230 |
|
|
|
| 231 |
|
|
ConPrint "[brk]" |
| 232 |
|
|
|
| 233 |
|
|
Exit Function |
| 234 |
|
|
|
| 235 |
|
|
ErrHandler: |
| 236 |
|
|
|
| 237 |
|
|
Initialise = False |
| 238 |
|
|
ConPrint "[brk][c03]error returned:[brk]no. " & Err.Number & ": " + Err.Description + "[c15][brk]" |
| 239 |
|
|
|
| 240 |
|
|
End Function |
| 241 |
|
|
|
| 242 |
|
|
Public Sub Render() |
| 243 |
|
|
|
| 244 |
|
|
Dim clCurrentObject As Class_GeoObject |
| 245 |
|
|
Dim clPlayer As Class_Player |
| 246 |
|
|
|
| 247 |
|
|
Dim bIsPlayerObject As Boolean |
| 248 |
|
|
|
| 249 |
|
|
Dim tpMatTemp1 As D3DMATRIX |
| 250 |
|
|
Dim tpMatTemp2 As D3DMATRIX |
| 251 |
|
|
|
| 252 |
|
|
Dim l As Long |
| 253 |
|
|
Dim lPlayerIndex As Long |
| 254 |
|
|
Dim lVertexCount As Long |
| 255 |
|
|
|
| 256 |
|
|
Dim tpVecPlayerPosition As D3DVECTOR |
| 257 |
|
|
|
| 258 |
|
|
With clD3DDevice |
| 259 |
|
|
|
| 260 |
|
|
If Not lplKeyControlFlags(vbKeyQ) Then .Clear 0, ByVal 0, D3DCLEAR_TARGET Or D3DCLEAR_ZBUFFER, clScene.lBackgroundColour, 1#, 0 |
| 261 |
|
|
' .Clear 0, ByVal 0, D3DCLEAR_TARGET Or D3DCLEAR_ZBUFFER, clScene.lBackgroundColour, 1#, 0 |
| 262 |
|
|
|
| 263 |
|
|
' SetupLighting |
| 264 |
|
|
|
| 265 |
|
|
.BeginScene |
| 266 |
|
|
|
| 267 |
|
|
' SetupPixelFog D3DColorXRGB(1#, 1#, 1#), D3DFOG_LINEAR |
| 268 |
|
|
|
| 269 |
|
|
For l = 1 To clScene.Col_clGeoObjects.Count |
| 270 |
|
|
|
| 271 |
|
|
Set clCurrentObject = clScene.Col_clGeoObjects(l) |
| 272 |
|
|
|
| 273 |
|
|
bIsPlayerObject = LCase(Left(clCurrentObject.strName, 3)) = "pla" |
| 274 |
|
|
|
| 275 |
|
|
If bIsPlayerObject Then |
| 276 |
|
|
|
| 277 |
|
|
For lPlayerIndex = 1 To clGame.Col_clPlayers.Count |
| 278 |
|
|
|
| 279 |
|
|
Set clPlayer = clGame.Col_clPlayers(lPlayerIndex) |
| 280 |
|
|
|
| 281 |
|
|
If bShowPlayer Or clPlayer.lPlayerType <> ePT_LocalHuman Then |
| 282 |
|
|
|
| 283 |
|
|
tpMatTemp1 = tpMatIdentity |
| 284 |
|
|
|
| 285 |
|
|
tpVecPlayerPosition = clPlayer.GetPosition |
| 286 |
|
|
|
| 287 |
|
|
D3DXMatrixTranslation tpMatTemp1, clCurrentObject.sgPositionX, -clCurrentObject.sgPositionZ, clCurrentObject.sgPositionY |
| 288 |
|
|
|
| 289 |
|
|
tpMatTemp2 = tpMatIdentity |
| 290 |
|
|
D3DXMatrixRotationY tpMatTemp2, -clPlayer.sgAngleY * Const_sgDeg2Rad |
| 291 |
|
|
D3DXMatrixMultiply tpMatTemp1, tpMatTemp1, tpMatTemp2 |
| 292 |
|
|
|
| 293 |
|
|
tpMatTemp2 = tpMatIdentity |
| 294 |
|
|
D3DXMatrixTranslation tpMatTemp2, tpVecPlayerPosition.X, tpVecPlayerPosition.Y, tpVecPlayerPosition.Z |
| 295 |
|
|
D3DXMatrixMultiply tpMatTemp1, tpMatTemp1, tpMatTemp2 |
| 296 |
|
|
|
| 297 |
|
|
.SetTransform D3DTS_WORLD, tpMatTemp1 |
| 298 |
|
|
RenderGeoObject clCurrentObject |
| 299 |
|
|
|
| 300 |
|
|
End If |
| 301 |
|
|
|
| 302 |
|
|
Next lPlayerIndex |
| 303 |
|
|
|
| 304 |
|
|
Else |
| 305 |
|
|
|
| 306 |
|
|
.SetTransform D3DTS_WORLD, tpMatIdentity |
| 307 |
|
|
RenderGeoObject clCurrentObject |
| 308 |
|
|
|
| 309 |
|
|
End If |
| 310 |
|
|
|
| 311 |
|
|
Next l |
| 312 |
|
|
|
| 313 |
|
|
DrawOverlay |
| 314 |
|
|
|
| 315 |
|
|
.EndScene |
| 316 |
|
|
|
| 317 |
|
|
.Present ByVal 0, ByVal 0, 0, ByVal 0 |
| 318 |
|
|
|
| 319 |
|
|
End With |
| 320 |
|
|
|
| 321 |
|
|
End Sub |
| 322 |
|
|
|
| 323 |
|
|
Private Function CheckDisplayMode(Width As Long, Height As Long, Depth As Long) As CONST_D3DFORMAT |
| 324 |
|
|
|
| 325 |
|
|
Dim i As Long |
| 326 |
|
|
Dim tpUsedDispMode As D3DDISPLAYMODE |
| 327 |
|
|
|
| 328 |
|
|
For i = 0 To clSystem.D3D8.GetAdapterModeCount(0) - 1 |
| 329 |
|
|
|
| 330 |
|
|
clSystem.D3D8.EnumAdapterModes 0, i, tpUsedDispMode |
| 331 |
|
|
|
| 332 |
|
|
If tpUsedDispMode.Width = Width Then |
| 333 |
|
|
|
| 334 |
|
|
If tpUsedDispMode.Height = Height Then |
| 335 |
|
|
|
| 336 |
|
|
If tpUsedDispMode.Format = D3DFMT_R5G6B5 Or D3DFMT_X1R5G5B5 Or D3DFMT_X4R4G4B4 Then |
| 337 |
|
|
|
| 338 |
|
|
'16 bit mode |
| 339 |
|
|
If Depth = 16 Then |
| 340 |
|
|
|
| 341 |
|
|
CheckDisplayMode = tpUsedDispMode.Format |
| 342 |
|
|
Exit Function |
| 343 |
|
|
|
| 344 |
|
|
End If |
| 345 |
|
|
|
| 346 |
|
|
ElseIf tpUsedDispMode.Format = D3DFMT_R8G8B8 Or D3DFMT_X8R8G8B8 Then |
| 347 |
|
|
|
| 348 |
|
|
'32bit mode |
| 349 |
|
|
If Depth = 32 Then |
| 350 |
|
|
|
| 351 |
|
|
CheckDisplayMode = tpUsedDispMode.Format |
| 352 |
|
|
Exit Function |
| 353 |
|
|
|
| 354 |
|
|
End If |
| 355 |
|
|
|
| 356 |
|
|
End If |
| 357 |
|
|
|
| 358 |
|
|
End If |
| 359 |
|
|
|
| 360 |
|
|
End If |
| 361 |
|
|
|
| 362 |
|
|
Next i |
| 363 |
|
|
|
| 364 |
|
|
CheckDisplayMode = D3DFMT_UNKNOWN |
| 365 |
|
|
|
| 366 |
|
|
End Function |
| 367 |
|
|
|
| 368 |
|
|
Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer) |
| 369 |
|
|
|
| 370 |
|
|
If KeyCode = vbKeyEscape Then |
| 371 |
|
|
|
| 372 |
|
|
If lMenuIndex = 0 Then |
| 373 |
|
|
|
| 374 |
|
|
lMenuIndex = 1 |
| 375 |
|
|
lMenuSelectedItem = 0 |
| 376 |
|
|
|
| 377 |
|
|
Else |
| 378 |
|
|
|
| 379 |
|
|
lMenuIndex = 0 |
| 380 |
|
|
|
| 381 |
|
|
End If |
| 382 |
|
|
|
| 383 |
|
|
ElseIf lMenuIndex = 0 Then |
| 384 |
|
|
|
| 385 |
|
|
' If KeyCode = vbKeyE Then |
| 386 |
|
|
' |
| 387 |
|
|
' clD3DDevice.SetRenderState D3DRS_LIGHTING, 1 'Enable lighting. |
| 388 |
|
|
' |
| 389 |
|
|
' ElseIf KeyCode = vbKeyD Then |
| 390 |
|
|
' |
| 391 |
|
|
' clD3DDevice.SetRenderState D3DRS_LIGHTING, 0 'Disable lighting. |
| 392 |
|
|
' |
| 393 |
|
|
' ElseIf KeyCode = vbKeyW Then |
| 394 |
|
|
' |
| 395 |
|
|
' clD3DDevice.SetRenderState D3DRS_FILLMODE, D3DFILL_WIREFRAME 'Set wireframe rendering. |
| 396 |
|
|
' |
| 397 |
|
|
' ElseIf KeyCode = vbKeyS Then |
| 398 |
|
|
' |
| 399 |
|
|
' clD3DDevice.SetRenderState D3DRS_FILLMODE, D3DFILL_SOLID 'Set solid rendering. |
| 400 |
|
|
' |
| 401 |
|
|
' Else |
| 402 |
|
|
|
| 403 |
|
|
If KeyCode = vbKeyC Then |
| 404 |
|
|
|
| 405 |
|
|
lCamMode = lCamMode + 1 |
| 406 |
|
|
|
| 407 |
|
|
If lCamMode = 6 Then lCamMode = 0 |
| 408 |
|
|
|
| 409 |
|
|
Else |
| 410 |
|
|
|
| 411 |
|
|
If lLocalPlayerHandle <> 0 Then |
| 412 |
|
|
|
| 413 |
|
|
clGame.Col_clPlayers("p" & lLocalPlayerHandle).lPlayerControlFlags = clGame.Col_clPlayers("p" & lLocalPlayerHandle).lPlayerControlFlags Or lplKeyControlFlags(KeyCode) |
| 414 |
|
|
' Debug.Print clGame.Col_clPlayers("p" & lLocalPlayerHandle).lPlayerControlFlags |
| 415 |
|
|
|
| 416 |
|
|
End If |
| 417 |
|
|
|
| 418 |
|
|
End If |
| 419 |
|
|
|
| 420 |
|
|
Else |
| 421 |
|
|
|
| 422 |
|
|
If KeyCode = vbKeyReturn Then |
| 423 |
|
|
|
| 424 |
|
|
Dim lpstrArguments() As String |
| 425 |
|
|
|
| 426 |
|
|
lpstrArguments = Split(Col_clMenus(lMenuIndex).Item(lMenuSelectedItem + 1).strCommand, " ") |
| 427 |
|
|
|
| 428 |
|
|
If UBound(lpstrArguments) >= 0 Then |
| 429 |
|
|
|
| 430 |
|
|
Select Case lpstrArguments(0) |
| 431 |
|
|
|
| 432 |
|
|
Case "exit" |
| 433 |
|
|
|
| 434 |
|
|
clGame.RemoveAllPlayers |
| 435 |
|
|
DeleteScene |
| 436 |
|
|
|
| 437 |
|
|
Case "menu" |
| 438 |
|
|
|
| 439 |
|
|
lMenuIndex = Val(lpstrArguments(1)) |
| 440 |
|
|
lMenuSelectedItem = 0 |
| 441 |
|
|
|
| 442 |
|
|
Case "quit" |
| 443 |
|
|
|
| 444 |
|
|
bRunning = False |
| 445 |
|
|
clGame.RemoveAllPlayers |
| 446 |
|
|
DeleteScene |
| 447 |
|
|
|
| 448 |
|
|
Case "single" |
| 449 |
|
|
|
| 450 |
|
|
lMenuIndex = 0 |
| 451 |
|
|
DoEvents |
| 452 |
|
|
StartSinglePlayerGame |
| 453 |
|
|
|
| 454 |
|
|
End Select |
| 455 |
|
|
|
| 456 |
|
|
End If |
| 457 |
|
|
|
| 458 |
|
|
ElseIf KeyCode = vbKeyDown Then |
| 459 |
|
|
|
| 460 |
|
|
lMenuSelectedItem = lMenuSelectedItem + 1 |
| 461 |
|
|
|
| 462 |
|
|
If lMenuSelectedItem >= Col_clMenus(lMenuIndex).Count Then lMenuSelectedItem = 0 |
| 463 |
|
|
|
| 464 |
|
|
ElseIf KeyCode = vbKeyUp Then |
| 465 |
|
|
|
| 466 |
|
|
lMenuSelectedItem = lMenuSelectedItem - 1 |
| 467 |
|
|
|
| 468 |
|
|
If lMenuSelectedItem < 0 Then lMenuSelectedItem = Col_clMenus(lMenuIndex).Count - 1 |
| 469 |
|
|
|
| 470 |
|
|
End If |
| 471 |
|
|
|
| 472 |
|
|
End If |
| 473 |
|
|
|
| 474 |
|
|
End Sub |
| 475 |
|
|
|
| 476 |
|
|
Private Sub Form_KeyUp(KeyCode As Integer, Shift As Integer) |
| 477 |
|
|
|
| 478 |
|
|
' lplKeyControlFlags(KeyCode) = False |
| 479 |
|
|
|
| 480 |
|
|
If lLocalPlayerHandle <> 0 Then clGame.Col_clPlayers("p" & lLocalPlayerHandle).lPlayerControlFlags = clGame.Col_clPlayers("p" & lLocalPlayerHandle).lPlayerControlFlags And Not lplKeyControlFlags(KeyCode) |
| 481 |
|
|
|
| 482 |
|
|
End Sub |
| 483 |
|
|
|
| 484 |
|
|
Private Sub Form_Load() |
| 485 |
|
|
|
| 486 |
|
|
Me.Show |
| 487 |
|
|
|
| 488 |
|
|
bRunning = Initialise() |
| 489 |
|
|
|
| 490 |
|
|
If bRunning Then |
| 491 |
|
|
|
| 492 |
|
|
SetupOverlay |
| 493 |
|
|
|
| 494 |
|
|
SetupKeyCommands |
| 495 |
|
|
SetupLighting |
| 496 |
|
|
|
| 497 |
|
|
If Form_Start.Check_Windowed.Value = 1 Then |
| 498 |
|
|
|
| 499 |
|
|
tpUsedDispMode.Width = Me.ScaleWidth |
| 500 |
|
|
tpUsedDispMode.Height = Me.ScaleHeight |
| 501 |
|
|
|
| 502 |
|
|
End If |
| 503 |
|
|
|
| 504 |
|
|
ConPrint Const_strConsoleTextLine + _ |
| 505 |
|
|
Const_strConsoleTextLineIndent + "[c14]key commands:[c15][brk]" + _ |
| 506 |
|
|
Const_strConsoleTextLine + _ |
| 507 |
|
|
Const_strConsoleTextLineIndent + " up ... accelerate forward[brk]" + _ |
| 508 |
|
|
Const_strConsoleTextLineIndent + " down ... accelerate backward[brk]" + _ |
| 509 |
|
|
Const_strConsoleTextLineIndent + "left/right ... rotate steering wheel[brk]" + _ |
| 510 |
|
|
Const_strConsoleTextLineIndent + " space ... break[brk]" + _ |
| 511 |
|
|
Const_strConsoleTextLineIndent + " shift ... use horn[brk]" + _ |
| 512 |
|
|
Const_strConsoleTextLineIndent + " c ... change camera mode[brk]" + _ |
| 513 |
|
|
Const_strConsoleTextLineIndent + " esc ... show/hide menu[brk]" + _ |
| 514 |
|
|
Const_strConsoleTextLine |
| 515 |
|
|
|
| 516 |
|
|
' Const_strConsoleTextLineIndent + " w/s ... wireframe/solid render mode[brk]" + _ |
| 517 |
|
|
' Const_strConsoleTextLineIndent + " e/d ... enable/disable lighted shading[brk]" + _ |
| 518 |
|
|
|
| 519 |
|
|
clSystem.DS8SetCooperativeLevel Form_D3D.hWnd |
| 520 |
|
|
|
| 521 |
|
|
End If |
| 522 |
|
|
|
| 523 |
|
|
MainLoop |
| 524 |
|
|
|
| 525 |
|
|
On Error Resume Next |
| 526 |
|
|
|
| 527 |
|
|
Set clD3DDevice = Nothing |
| 528 |
|
|
' Set D3D = Nothing |
| 529 |
|
|
' Set DX = Nothing |
| 530 |
|
|
|
| 531 |
|
|
' clDSSoundBuffer1.Stop |
| 532 |
|
|
' clDSSoundBuffer2.Stop |
| 533 |
|
|
' clDSSoundBuffer3.Stop |
| 534 |
|
|
|
| 535 |
|
|
Form_Start.Command_Start.Enabled = True |
| 536 |
|
|
Unload Me |
| 537 |
|
|
|
| 538 |
|
|
End |
| 539 |
|
|
|
| 540 |
|
|
End Sub |
| 541 |
|
|
|
| 542 |
|
|
Private Sub SetupLighting() |
| 543 |
|
|
|
| 544 |
|
|
Dim lghtDirectional As D3DLIGHT8 |
| 545 |
|
|
Dim lghtSpot As D3DLIGHT8 |
| 546 |
|
|
Dim lghtPoint1 As D3DLIGHT8 |
| 547 |
|
|
Dim lghtPoint2 As D3DLIGHT8 |
| 548 |
|
|
|
| 549 |
|
|
Dim vecLight As D3DVECTOR |
| 550 |
|
|
|
| 551 |
|
|
With lghtDirectional |
| 552 |
|
|
|
| 553 |
|
|
.Type = D3DLIGHT_DIRECTIONAL |
| 554 |
|
|
.Direction = MakeVector(-0.4, -0.8, 0.2) |
| 555 |
|
|
.Position = MakeVector(1, 1, 1) ' shouldn't be left as 0 |
| 556 |
|
|
.Range = 100 ' shouldn't be left as 0 |
| 557 |
|
|
.diffuse = CreateD3DColorVal(1, 1, 1, 0.9) ' light yellow (sun) light |
| 558 |
|
|
.Ambient = .diffuse |
| 559 |
|
|
|
| 560 |
|
|
End With |
| 561 |
|
|
|
| 562 |
|
|
With lghtSpot |
| 563 |
|
|
|
| 564 |
|
|
.Type = D3DLIGHT_SPOT |
| 565 |
|
|
.Range = 30# |
| 566 |
|
|
.diffuse = CreateD3DColorVal(1, 0.95, 0.95, 1) |
| 567 |
|
|
' .Direction = MakeVector(Sin(clPlayer.sgAngleY / Const_sgRad2Deg), 0, -Cos(clPlayer.sgAngleY / Const_sgRad2Deg)) |
| 568 |
|
|
' .Position = MakeVector(clPlayer.sgPosX, clPlayer.sgPosY + 1.5, clPlayer.sgPosZ) |
| 569 |
|
|
.Theta = 0.1 * Const_sgPi |
| 570 |
|
|
.Phi = 0.4 * Const_sgPi |
| 571 |
|
|
.Attenuation0 = 0.05 |
| 572 |
|
|
.Attenuation1 = 0.05 |
| 573 |
|
|
.Attenuation2 = 0 |
| 574 |
|
|
|
| 575 |
|
|
End With |
| 576 |
|
|
|
| 577 |
|
|
With lghtPoint1 |
| 578 |
|
|
|
| 579 |
|
|
.Type = D3DLIGHT_POINT |
| 580 |
|
|
.diffuse = CreateD3DColorVal(1, 1, 1, 0.95) |
| 581 |
|
|
.Position = MakeVector(-300, 100, -300) |
| 582 |
|
|
.Range = 500# |
| 583 |
|
|
.Attenuation0 = 0.01 |
| 584 |
|
|
.Attenuation1 = 0.01 '1# |
| 585 |
|
|
.Attenuation2 = 0# |
| 586 |
|
|
|
| 587 |
|
|
End With |
| 588 |
|
|
|
| 589 |
|
|
With lghtPoint2 |
| 590 |
|
|
|
| 591 |
|
|
.Type = D3DLIGHT_POINT |
| 592 |
|
|
.diffuse = CreateD3DColorVal(1, 1, 1, 0.95) |
| 593 |
|
|
.Position = MakeVector(300, 100, 300) |
| 594 |
|
|
.Range = 500# |
| 595 |
|
|
.Attenuation0 = 0.01 |
| 596 |
|
|
.Attenuation1 = 0.01 '1# |
| 597 |
|
|
.Attenuation2 = 0# |
| 598 |
|
|
|
| 599 |
|
|
End With |
| 600 |
|
|
|
| 601 |
|
|
clD3DDevice.SetLight 0, lghtDirectional |
| 602 |
|
|
' clD3DDevice.SetLight 1, lghtSpot |
| 603 |
|
|
' clD3DDevice.SetLight 2, lghtPoint1 |
| 604 |
|
|
' clD3DDevice.SetLight 3, lghtPoint2 |
| 605 |
|
|
|
| 606 |
|
|
clD3DDevice.LightEnable 0, 1 |
| 607 |
|
|
' clD3DDevice.LightEnable 1, 0 |
| 608 |
|
|
' clD3DDevice.LightEnable 2, 0 |
| 609 |
|
|
' clD3DDevice.LightEnable 3, 0 |
| 610 |
|
|
|
| 611 |
|
|
' clD3DDevice.SetRenderState D3DRS_AMBIENT, RGB(160, 160, 160) |
| 612 |
|
|
clD3DDevice.SetRenderState D3DRS_AMBIENT, clScene.lAmbientLightColour |
| 613 |
|
|
|
| 614 |
|
|
End Sub |
| 615 |
|
|
|
| 616 |
|
|
Private Sub Form_Resize() |
| 617 |
|
|
|
| 618 |
|
|
Me.Caption = Const_strApplicationShortName + " - (" & Me.ScaleWidth & " x " & Me.ScaleHeight & ")" |
| 619 |
|
|
|
| 620 |
|
|
'tpUsedDispMode.Width = Me.ScaleWidth |
| 621 |
|
|
'tpUsedDispMode.Height = Me.ScaleHeight |
| 622 |
|
|
|
| 623 |
|
|
End Sub |
| 624 |
|
|
|
| 625 |
|
|
Sub SetupPixelFog(lColor As Long, fcMode As CONST_D3DFOGMODE) |
| 626 |
|
|
|
| 627 |
|
|
Dim sgStartFog As Single |
| 628 |
|
|
Dim sgEndFog As Single |
| 629 |
|
|
Dim sgDensity As Single |
| 630 |
|
|
|
| 631 |
|
|
' For linear mode |
| 632 |
|
|
sgStartFog = 1: sgEndFog = 2 |
| 633 |
|
|
|
| 634 |
|
|
' For exponential mode |
| 635 |
|
|
sgDensity = 0.8 |
| 636 |
|
|
' sgDensity = 0.1 |
| 637 |
|
|
|
| 638 |
|
|
' Enable fog blending. |
| 639 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGENABLE, 1 |
| 640 |
|
|
|
| 641 |
|
|
' Set the fog color. |
| 642 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGCOLOR, lColor |
| 643 |
|
|
|
| 644 |
|
|
' Set fog parameters. |
| 645 |
|
|
If fcMode = D3DFOG_LINEAR Then |
| 646 |
|
|
|
| 647 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGVERTEXMODE, fcMode |
| 648 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGTABLEMODE, fcMode |
| 649 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGSTART, sgStartFog |
| 650 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGEND, sgEndFog |
| 651 |
|
|
|
| 652 |
|
|
Else |
| 653 |
|
|
|
| 654 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGVERTEXMODE, fcMode |
| 655 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGTABLEMODE, fcMode |
| 656 |
|
|
clD3DDevice.SetRenderState D3DRS_FOGDENSITY, sgDensity |
| 657 |
|
|
|
| 658 |
|
|
End If |
| 659 |
|
|
|
| 660 |
|
|
clD3DDevice.SetRenderState D3DRS_RANGEFOGENABLE, 1 |
| 661 |
|
|
|
| 662 |
|
|
End Sub |
| 663 |
|
|
|
| 664 |
|
|
Private Sub RenderGeoObject(clGeoObject As Class_GeoObject) |
| 665 |
|
|
|
| 666 |
|
|
Dim clCurrentVertexBuffer As Direct3DVertexBuffer8 |
| 667 |
|
|
'Dim tpVertexBufferDescription As D3DVERTEXBUFFER_DESC |
| 668 |
|
|
|
| 669 |
|
|
With clD3DDevice |
| 670 |
|
|
|
| 671 |
|
|
On Local Error Resume Next |
| 672 |
|
|
|
| 673 |
|
|
.SetTexture 0, gCol_Geo_TexDiffuseTextures("t" & clGeoObject.lMaterialIndex) |
| 674 |
|
|
|
| 675 |
|
|
If Err.Number = 0 Then GoTo lblContinue |
| 676 |
|
|
|
| 677 |
|
|
lblSetNoTex: |
| 678 |
|
|
|
| 679 |
|
|
.SetTexture 0, Nothing |
| 680 |
|
|
|
| 681 |
|
|
lblContinue: |
| 682 |
|
|
|
| 683 |
|
|
On Error GoTo 0 |
| 684 |
|
|
|
| 685 |
|
|
.SetMaterial lptpMatSceneMaterials(clGeoObject.lMaterialIndex) |
| 686 |
|
|
|
| 687 |
|
|
Set clCurrentVertexBuffer = clGeoObject.D3DVertexBuffer |
| 688 |
|
|
|
| 689 |
|
|
.SetStreamSource 0, clCurrentVertexBuffer, Len(tpDummyVertex) |
| 690 |
|
|
.DrawPrimitive D3DPT_TRIANGLELIST, 0, clGeoObject.lVertexCount / 3 |
| 691 |
|
|
|
| 692 |
|
|
End With |
| 693 |
|
|
|
| 694 |
|
|
End Sub |
| 695 |
|
|
|
| 696 |
|
|
Public Function MainLoop() |
| 697 |
|
|
|
| 698 |
|
|
Do While bRunning |
| 699 |
|
|
|
| 700 |
|
|
clGame.MovePlayers |
| 701 |
|
|
RenderSounds |
| 702 |
|
|
|
| 703 |
|
|
If clGame.Col_clPlayers.Count > 1 Then Form_NetworkListen.SendPlayerData |
| 704 |
|
|
|
| 705 |
|
|
Render |
| 706 |
|
|
|
| 707 |
|
|
lFramesCount = lFramesCount + 1 |
| 708 |
|
|
|
| 709 |
|
|
DoEvents |
| 710 |
|
|
|
| 711 |
|
|
Loop |
| 712 |
|
|
|
| 713 |
|
|
End Function |